Difference between revisions of "Type/float16/en"
		
		
		
		
		
		Jump to navigation
		Jump to search
		
				
		
		
	
| Line 2: | Line 2: | ||
Common computer languages are not supported.  | Common computer languages are not supported.  | ||
So, you   | So, you need to find a SW library or build your own.  | ||
The UAVCAN library has functions to convert float32 and float16.  | The UAVCAN library has functions to convert float32 and float16.  | ||
Revision as of 02:08, 18 September 2021
float16 is a 16-bit float type that conforms to the IEE 754 standard.
Common computer languages are not supported. So, you need to find a SW library or build your own. The UAVCAN library has functions to convert float32 and float16.
When I searched, it seems that NVIDIA GPU supports hardware.
Please see the next page: https://en.wikipedia.org/wiki/Half-precision_floating-point_format