Difference between revisions of "Type/float16/en"

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Common computer languages ​​are not supported.
Common computer languages ​​are not supported.
So, you have to find a SW library and write it or build it yourself.
So, you need to find a SW library or build your own.
The UAVCAN library has functions to convert float32 and float16.
The UAVCAN library has functions to convert float32 and float16.



Revision as of 02:08, 18 September 2021

float16 is a 16-bit float type that conforms to the IEE 754 standard.

Common computer languages ​​are not supported. So, you need to find a SW library or build your own. The UAVCAN library has functions to convert float32 and float16.

When I searched, it seems that NVIDIA GPU supports hardware.

Please see the next page: https://en.wikipedia.org/wiki/Half-precision_floating-point_format