Type/float16/en
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float16 is a 16-bit float type that conforms to the IEE 754 standard.
Common computer languages are not supported. So, you have to find a SW library and write it or build it yourself. The UAVCAN library has functions to convert float32 and float16.
When I searched, it seems that NVIDIA GPU supports hardware.
Please see the next page: https://en.wikipedia.org/wiki/Half-precision_floating-point_format